Thursday, March 25, 2010

Level design demo

Last night's class we did a game production level design assignment. Here's the demo I managed to squeeze in the 90 minutes.
I'm no expert compared to the friends I know that tackle these tasks on the daily, but when given the chance, these assignments are fun to draw into.
Line art is fun! Just wish I could have done it on paper to get that pencil drawing comfort and accuracy.

Anytime I do level design work, it always reminds me of old Sheridan layout assignments.....

No comments: